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Wednesday, October 13, 2010

Halloween Special: BioShock


     First person shooters were becoming more and more repetitive, they were redundant, they were not very innovative, and they were loosing allot of what made them so exciting. The industry was being saturated with your typical shooter. Same mechanics were used over and over, same uninteresting plot, same cookie cutter shooter. Irrational Games said they have had enough with boring shooters, I mean, how many times have we relived WWII? Its time to change the game. Introduce BioShock. BioShock is easily one of my favorite games for the new-gen, and I could nerd-gasm and fanboy freak out all day on its ingenious integration of classic first-person-shooter mechanics and cutting-edge mechanics, all rolled into a brilliantly engrossing story line, and a freaking genius setting that left the gamer feeling satisfied and dying for more (tee-hee) but I won't. Instead, I'll boil my geek love down to one singular moment, one that, coincidentally, coincides with scary stuff (cause that's the Halloween thang)
   
Big drills are scary...
     BioShock had a pretty creepy, even psychotic, theme. People had gone completely insane due to their lust for ADAM. So with crazy junkies looking for their next fix, they do what all addicts do, rig baby strollers up to explode, they kill each other trying to find their beloved ADAM, which of course, they steal from little girls, after killing them. Oh also, the little girls are guarded by huge behemoths with giant guns/drills for hands. Typical day in Rapture. So with all this crazy flying around, there is bound to be some terrifying, life threatening moment, right? You bet'cha.
   
Pretty early on in the game, you walk into a very very poorly lit room. The only light is emanating from a spotlight in the middle of the room. The spotlight is centered on a very important crazy-killer. The Shotgun.
Awesome I got a shotgun! And look, there is even ammo! Wait... what was that noise...? Man, it sure is dark in here....



*pant* *pant*

     Awesome. First time I did this, I am almost positive that I was yelling many expletives, as psychotically murderous Splicers were jumping from the pitch black that surrounded me with guns, knives, and crazy hooked scythe blade type things on their hands. Quite an adrenaline rush, with a very high scare-the-pants-off-of-me factor (if I could be scared, but I mean, I ain't never scared).

2 comments:

danube said...

Bioshock is by far one of my favorite games, but I can only play for about 10 minutes at a time because it scares me so much.

Even from a purely artistic standpoint, the Bioshock games are all mind-blowing. The creators blended Steampunk and Industrial styles to create one of the creepiest games ever.

:D

The Elitist said...

Absolutely, it truly is a masterpiece of a game, in all respects. Good taste, madame.

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