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Sunday, March 25, 2012

Mass Effect 3 Review

 This one took some time. We wanted to give it our full attention and go over every little detail. Normally, one person beats a game and then we go ahead and review it, but we actually wanted to talk this one out. While this is partially due to the ending (which I will address ad nauseum) we really wanted to see how our different choices affected different things. Also, I try never to do this, but seeing as the game has been out for a while there WILL BE SPOILERS. In order to address certain key issues I have to discuss them. They will be held to the ending of the game, though, and nothing leading up to that point will be spoiled. So I...

Tuesday, March 13, 2012

Coming to a blog page near you.

Sorry about (yet another) delay. Midterms and planning have been in the works. The horrible truth is that we have actually recorded about three podcasts since the last. However, each of them ended up with a horrible static that rendered them unlistanable. Our first return to the realm of audio should occur this Wednesday, and by that I mean the actual recording. I'm going to go ahead and post this plan because then we will actually be held to it. On top of this we will get a Mass Effect 3 review up. It could have been up sooner, but the ending is such a huge factor in formulating our opinions that we are waiting for the whole crew to finish....

Saturday, February 25, 2012

Just for Fun: Best Games of 2011, A LEGO Short

Today I bring you another piece of stop motion video game based brilliance from those cheeky (patient) devils from Kooberz Studios...

Wednesday, February 22, 2012

Mass Effect 3 Multiplayer Beta Review

"We are Mass Effect you love our game, we want you to play it longer, so we are gonna jump on the bandwagon and make a multiplayer, meeehhhhh!" Not really, it's actually really good. It's impressive to see a game like ME, a game that has been so based in its mission to create a really good single player game, come out with something so balanced like an awesome multiplayer. It's rare to find quality well rounded games now days. Either a game has an awesome multiplayer, but shoddy single player (I'm lookin' at you DICE) or a really good single player but a crap multi, a multi no one plays, or no multi at all. Intro ME3 Beta. First off, BioWare...

Thursday, February 16, 2012

Mass Effect 3 Single Player Demo Review

We continue the O&E's gradual rise from the ashes of nonproduction (not a real word) with a review of Mass Effect 3's single player mode. "But El Jefe," you might (or might not) say. We're assuming you might, "I bought Battlefield 3 because I am very cool, probably cooler than you. No, definitely cooler. Consequently, I can like play co-op and stuff. Why can't you?????????"...

Kingdoms of Amalur: Reckoning Review

When I saw this game at E3, my interest for its existence was low to moderate... Then people started saying things like "HERP! It's Skyrim with good combat!" or "DERP! It's Fable with quests!" and I thought "..." Okay, so I still didn't care. It wasn't until I saw this trailer that I decided I was going to start giving this game a little interest. My cup of care is well regulated and precious after all. Alright... so.. that looks pretty awesome. I decided I'd check it out when it came out. So it's out, I've played it, and I'm mildly impressed. It's a very well made game, a lot of love went into this sucker, so let's break it down a bit.  The...

Wednesday, February 15, 2012

The Darkness II Review

General George S. Patton once said, "Give me an army of West Point graduates and I'll win a battle. Give me the powers of an ancient, dark force from before time began and two demon heads on my shoulders and I'll win a war." I'm not making that up.* And he would have been right. The Darkness is an incredibly powerful force. History lessons aside, the big question was how it would stack up to the original game. We here at the O and E love the precursor and it sits comfortably in my personal top 10  favorite games list. So how does Darkness Dos fare? Two things are obvious pretty early on. The art style and the shooting mechanics. While...

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