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Saturday, October 9, 2010

StarCarft II: Zerg Friendly Updates!


Good news for all you Zerg players!!!! (Stephen and I included)

Blizzard is releasing a patch in order to improve 1v1 game balance in Starcraft 2. After looking at the Battle.net player data, they realized that the Zerg were being played significantly less. Here are the North American statistics:

Protoss are played 38.5% of the time.

Terran are played 38.0% of the time.

Zerg are played 23.5% of the time.

I'm not going to bore you with win stats as well, so here is a run-down on the patch details. (Source: Blizzard)

• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.

• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.

• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.

Basically... YAY FOR ZERG!!!! I'll probably make a point of it to play more often now.
Good look and have fun everybody!!! Seriously, no one likes playing against assholes... literally or otherwise.

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