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Thursday, April 7, 2011

Rayman (Mostly 3DS) Review

Yay! It's Rayman! It's in 3D! It's really awesome!

Honestly, I feel like that's about all I can say about the game. It's a perfect Rayman game. Just as good as any you have every played, except in 3D. The music is always fun and keeps you jammin' a little bit, the Teensies, Globox and Rayman provide doses and doses of hilarious charm again and again. The 3DS controls like a friggen dream, and the depth is as real as it gets. The levels are difficult enough to keep you entertained, but not hard enough to discourage you. The collectibles are not always obvious, you'll find yourself searching for several hours to find those last 10 Lums, but that's the name of the platforming/collectible game. It is basically Rayman2 if I remember correctly, but its Rayman2 in 3D, in your hand-held 3DS. Absolutely worth it, a great game, and one of the best ones out for the 3DS right now (although.... that isn't saying a whole lot.... Damn you Nintendo!!!)

Hallway scenes like this, would sometimes get really blurry.
I want to talk more about the 3DS itself, seeing as how Rayman has really no flaws as a game (well.. sometimes to camera pissed me off). The only issue I had with it, was occasionally the 3D got a little out of synch. I'm not entirely sure why this would happen, but anytime an object would cover a majority of the screen, the depth was lost, and instead the image would blur which hurt my eyes from time to time. I found myself turning the 3D off at points in the game due to this, which in a way irritated me because I felt like I was cheating myself from the experience. It is supposed to be in 3D after all?
Luckily, the 3DS is powerful enough to produce stunning imagery despite the absence of the stereoscopic screen. The graphics are really quite stunning, seeing as how they are being produced by a hand-held device. I took my 3DS, turned the 3D off, and held it up to my TV playing a Wii game, and the graphics were really really close. I was quite impressed. This system has quite a bit of power.
The power of the device brings up the question of battery power, however. The first thing people have asked me about the system is: "How does the battery hold up" To this I usually reply: "Not as well as I hoped, but better than I expected."


Also, I really love the Joystick. I really really really love the Joystick.

 I knew with a 3D screen, capable of Wii graphics that this was going to drraaaiiiiinnnn some batteries(luckily, the days of AA's is long gone), as much as I wanted it to last as long as my DS Lite, I knew that was asking way too much. I was impressed however once I finally did a battery test. I played (or left it open, running, out of sleep mode) until it died, and it lasted about 5hours. Not bad at all. That's with the 3D running the whole time. I then took it to school and played for 30mins here, an hour there, between classes, closing it (putting into sleep mode) while I was in class, and it lasted essentially all day. I got home and cracked it open, and I had to charge it after about 30minutes, but it did last all day.

The depth I won't even try to explain, because you just have to see it. It is absolutely flawless. Save for that random issue in Rayman, I have never experienced any other problem with it. Go check it out.

So yea, go get the 3DS, and get Rayman. It is absolutely worth it to hold you over until the real games come out.

Rayman gets a 9!
3DS gets a 10!

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