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Monday, June 27, 2011

Legend of Zelda: Ocarina of Time 3D Review.

Wow

Boom, 10 out of 10 right? Yea mostly. If you loved the old one, freaking get this game for the love of all that is holy and good. End of Review.

If you are somewhat new to the franchise, first of all, you have not yet obtained your soul, and second... Well, we can't be friends until you know the mastery and perfection that is Ocarina of Time

So, again, the game is nearly perfect already. OoT is arguably the best Zelda title to have ever existed, and in not changing any major part of the game, OoT 3D is going have the same ring. There are a few things I want to make particular mention of


The Water Temple
It has never been a secret that the Water Temple is my least favorite part of this game, or of any game for that matter. (don't actually read that, it's bad). However, the temple has been retooled to a small degree. Nothing fundamentally was changed, which in itself is a good thing as far as preserving the spirit of the re-release. Things are just noted more clearly. Each wall panel that changes the water level now has trails of light on the walls leading up to the room in which it is housed. They are color coded, and have little pictures that indicated to which level that particular panel would change the water. That's handy on it's own, if you are one to forget which panel does what, now you know. There are also many points in the temple where, previously, a way would open up, but you would have no knowledge of it. Now, if ever a secret way opens up because of something you did, the camera points you towards the new opening. Sweet. Aside from that it's the same. Oh, right. One more thing. NO MORE OPENING AND CLOSING THE MENU SCREEN TO EQUIP YOUR IRON BOOTS, NOW WITH JUST A SIMPLE PUSH OF MY TOUCH SCREEN THE BOOTS COME ON AND OFF LIKE THAT!!!!!!!! N3RDGASM GO!!!!

The Motion Controls
Hate em. They are really fluid, really accurate, but annoying as shit. You can turn the motion controls off but the control stick sensitivity is so bloody low, that some of the mini games are ridiculously harder this way. Keeping the 3D on while using the motion controls is far from prudent, seeing as how you have to move the DS to aim, and in doing so, you throw off the optical illusion. Dump. You also look like a total turbo-twat if you are playing in a public place, and trying to shoot the targets and the Gerudo Archery Range. 

Before: Shitty
The OMGOMGOGMOMGOGOMGOMGOMG IT’S SO PRETTY

Yea, that's really about it. It looks faaaaantastic. At times, I felt like it could have been better (the like likes were almost identical) but overall, the game is a ridiculous upgrade and I really doubt I could be happier. (Well... unless we had..like..... Next gen graphics...)
After: Happy
Things that used to look crappy and lame have been ramped up and now are well... awesome... 
(The boat in the Shadow Temple, the bridge into Ganondorf's Castle etc)
Ummm... yea... soooo... *awkward silence*

9.5 outa 10.. Because screw motion controls

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