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Saturday, December 31, 2011

A Return

Good day, dearest readers, and welcome back to the O&E. We apologize for our prolonged absence; things have been rough on all fronts for all of us. Oh and we've been incredibly and negligently lazy. So that didn't help things. But, rest assured that we are back, and in full force! We do hope you don't hate us very much as a result of our little hiatus, as that would be bad. In any case, we'll soon have Game of the Year posts up to make up for it. So there! :D


From all of us here at the O&E, it's good to be back!

Game of the Year, According to El Jefe

And so another year draws to a close. As always, we take this time to reflect on the year bygone, set rather optimistic goals for the year to come, and drink lots of booze. I like to focus on the last of these three. Still, as a video game blogger, it's my duty (teehee) to look back on the games of 2011 to determine the best, the pretty cool, and the biggest letdowns this year. And drink lots of booze, of course. Can't forget about the booze.


Monday, December 5, 2011

Mojang and LEGO bringing Minecraft to life.

Click this link, right now. Do it now! Click Support!
That link will take you to LEGO's public idea project known as Cuusoo. Users can pitch set ideas, and if they gain enough support, LEGO will produce the set. Mojang has started this process to get a Minecraft LEGO set in production.


Thursday, December 1, 2011

Assassins Creed: Revelations Review

Guuuuuuuuuuuuys I am really tired of playing the same game!


Wednesday, November 30, 2011

Legend of Zelda: Skyward Sword Review


Two things, right off the bat:

1.) I have not beat the game yet, I wanted to get this out to y'all in case you were looking for something to do over the break, also it's pretty long.

2.) It's not OoT. Stop it.

Monday, November 28, 2011

Skyrim 1.2 Update



Today, the latest patch for Skyrim has been released for PS3. It should be heading to the 360 and PC around Wednesday.Why does the PS3 get it early? Because it freaking needs it now. And I mean neeeeeeeeds it. After all, peoples' save files are essentially imploding upon themselves. The rest of us only have to wait a measly two days. So what updates can you expect? Here's a convenient list:

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)
  I like how they specify that specific problems are "rare". I'm sure that doesn't matter to some people effected by these problems. Sure, some aren't a big deal, but if a dragon doesn't give you a soul you have every right to throw things out of an elevated area with utter disregard for innocents below. I think I've had the issue with dragons not attacking and dragon corpses not "clean[ing] up properly." I don't really know what the latter means, but after slaying my first dragon the corpse re-spawned in front of me while I was walking miles away from its resting place. That's just silly though and as long as the dragon that won't attack me decides I'm worth his time to incinerate (or freeze to death which is dumb because I'm a nord) after the patch I'm all set. To our fellow gamers who lost progress on the PS3, our hearts go out to you. Not literally, though. That would prove inconvenient.

Wednesday, November 16, 2011

Modern Warfare 3 Review

GAMES! EVERYWHERE! ALL I WANT TO DO IS SKYRIM!

So, I did manage some time before Skyrim's release, and little ( I mean.. a little) afterwards to get some serious downtime with MW3. Honestly, here is the thought process you should go through if you are debating getting MW3.

Did you like MW? Did you like MW2? Rent it, at the very least. Do you play online, ideally with your friends? Did you enjoy playing online with your friends in MW and MW2? Buy it. You and your friends will probably have fun.

There. review done right? Okkkaaayyyyyy

So, really I don't have words for the campaign besides... more of the same. The story is fun, and there are definitely some reeeaaalllly intense moments. I love the surrealism of the events throughout the campaign, and it is definitely worth a quick play through if you have been invested into the plot thus far. Objectively, as a game. Bleh. It's boring and repetitive. It's keeps you on your toes by constantly sending enemies at you, no matter how many you kill, which is frustrating when the checkpoint is in a very much...well.... not safe place. blah blah blah, First Person Shooter campaign mode...

Multiplayer is fun. Again, I have little to say. The game stays the course of MW, removing the stupid things in CodBlOps like having to buy your guns/attachments/upgrades. The only real change, aside from obvious performance and graphical upgrades, resides in the killstreak system. The Killstreaks are divided into 3 types. Assault, Support, and Specialist Strike Packages. Assault killstreaks  work just like you remember. The Support killstreaks have a fun little twist. The kill count persist through death. For example, at 4 kills you can use a UAV, even if you die at some point during those kills you are still rewarded the killstreak. Makes you useful, even if you suck (I suck). These kill streaks do less killing, and require more kills to obtain. The Specialist package is way different. Instead of receiving equipment or what have you, you get perks as your kill streak increases. All the streaks and rewards are listed here.  

Very well made game, but more of the same. Very little innovation is introduced, and nothing really stood out to me like the first Modern Warfare did all those years ago.
7/10


Also, Skyrim sold 7million copies within it's first week. Modern Warfare 3, sold 12million, making the world record in launch day, and week long sales.

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